Touch Football Rules
These are the rules by which we play:
- Be friendly & have fun.
- When there are an odd number of people, the last person picked must play all-time defense until a new player arrives. If two new players show up, the last of those two picked plays all-time defense.
- Bring plenty of water to remain hydrated.
- Playing with cleats is encouraged but metal (baseball) cleats are forbidden. You cannot play with us if you insist on wearing metal cleats.
- Rule infractions result in a loss of down.
- A touchdown is one point.
- A safety is a half point. The team that gives up the safety must punt to the opposing team.
- We play up to five points for the first couple games.
- The last game is played to seven points, by two.
- The offense gets four downs to convert a first down; the first down marker is the 50 yard line.
- Receivers must have two feet down within the field of play for a reception to be good.
- If you are bobbling the ball as you go out of bounds, it is incomplete.
- Downfield blocking is allowed but use your hands with palms open, not your forearms or elbows. That’s another good way to hurt people. Pass blocking is NOT allowed.
- No stiff-arming. It doesn’t do any good, anyway. When you stiff-arm, you’ve basically given the defender an easy way to get two hands on you. Besides, it’s a good way to hurt someone. Same goes for slapping a defender’s hands away from you. That’s poor form.
- The quarterback may run with the ball only after the pass rusher has crossed the line of scrimmage.
- The quarterback’s entire body must be over the line of scrimmage when he throws the ball for the play to be an illegal pass.
- If the quarterback crosses the line of scrimmage at any point during the play, he may not pass the ball.
- There is no intentional grounding; quarterbacks can throw an intentionally incomplete pass with no receiver in the vicinity in order to avoid a sack.
- If the offense does not convert on fourth down, the opposing team takes where the ball first hits the ground.
- A team that gives up a safety must punt the ball to their opponent.
- Two defensive players must line up at the line of scrimmage at the snap.
- Blockers of the receiving team must block without using their hands; hands must remain at the player’s side.
- This is touch football. Do not tackle. Try not to knock people down. Be polite.
- Two-hand touch: That means two hands must be placed simultaneously on the defender in order for him to be down. The football is an extension of your body, so if a defender has one hand on the ball and another on your body, you are down.
- If you tag someone, call out the fact that you have done so.
- Fumbles are live.
- A defensive player can strip the ball from an opponent as long he does not have two hands simultaneously on his opponent, in which case the receiver is down.
- A play is live until the ball carrier is touched down; if he falls to the ground but has not yet been tagged, he may get up and resume the play.
- The pass rusher must count to “five Mississippi” before crossing the line of scrimmage.
- The opposing quarterback may not run until a defender crosses the line of scrimmage.
- There are no blitzes.
3 comments on “Touch Football Rules”
Pingback: Minneapolis Touch Football Rule Changes — Minnesota Touch Football